This expansion notably does away with the economic and construction aspects of the game for many of the missions.
#Total annihilation: battle tactics Patch
Overall, the basic features come down to 100 new missions, 4 new units, new keyboard shortcuts (also part of the 3.1 patch for the main game), and 6 new multiplayer maps. The Very Short missions tend to cover very basic tactics, while the long missions are meant for more experienced players with more complicated tactics and some surprises.
The missions in Battle Tactics are segregated into four campaigns: Very Short, Short, Medium, and Long. It was released on 30th September 1997 and was the first RTS game to feature 3D units and terrain. This makes the expansion ideal for new players trying to get a handle on the tactical side of the game for both single and multi-player missions, as well as the experienced player that may need to expand their tactical abilities. Total Annihilation (TA) is a real-time strategy (RTS) video game created by Cavedog Entertainment under the guidance of famous lead designer Chris Taylor.
While The Core Contingency focused on expanding the story and scope of Total Annihilation, Battle Tactics is focused on giving the player a more tactical game. It was released 2 months after The Core Contingency, and has a decidedly different focus from the previous expansion (and the original game). Total Annihilation: Battle Tactics is the second expansion for Total Annihilation. Dive right into a new batch of missions for the worlds most explosive strategy game Total Annihilation: Battle Tactics features smaller, quicker battlers.